NPC:   1.  
 


  NPC 1- .            .      ,       : .

     ,   .    ,        .      .   ,       ?

 .   .   .   .





 

NPC:   1.  










. 


       .   

_constanta  ,      

 .

 06:00  08:00      , 

 60% LOD (Level of Detail).    ,  

,       .  14:00 

16:00    ,   

Thunder_Storm_V2,       . 

22:00  04:00   ,    

0.2 ,    NPC   .

    ,    .   ,   

   \[SCRIPT: WEATHER_CYCLE\].

  .     .    1. 

:  5,  5,  5.   

  . NPC    .    .

 :    ,    , 

         

\[PLAYER\].

,   .

    .

  , .

     3 .  3 ?      

        -,

      .  

: 12 487  .     

\[WARNING: TIME_DILATION 300%\].

   .      , 

    ,    .

\[PLAYER: Leksa99\]

\[PLAYER: Dimon_Stal\]

\[PLAYER: Katana_Sun\]

\[PLAYER: HealMePls\]

\[PLAYER: NoobMaster\]

Dimon_Stal    .     

 ,        

   :

\[ERROR: TEXTURE_OVERFLOW\]

\[RENDERING LAG: 0.5 SEC\]

, !      .

   ?

 .   \[DIALOGUE_TREE: #001\].  1.5 

   .   - 

 .    .   , 

-     .    

     .     .

NPC  .

    ,  .   , 

 ,     .

  .

 ,  NoobMaster.   .

   .   .    

  0.2 .     . ,   

         

      \[PARTICLE_EFFECT: RAIN_HIT_01\].

   ,   ,   

  3 .

   .   .    . 

  .

\[SYSTEM ALERT\]

\[CRITICAL ERROR: NPC_PERCEPTION_PROTOCOL VIOLATION\]

\[RECOMMENDATION: REBOOT ENTITY #ARIN\]

.    ,   .   

 .     (? ?)   .

 ?  ,     - ,   -

. -,      \[SCRIPT: GUARD_DIALOGUE\].

   :

\[ERROR: UNDEFINED COMMAND\]

\[NPC #ARIN ATTEMPTED TO INITIATE SELF-ANALYSIS\]

   -     , 

  ?   ,    

.     :  .  

    ?

  .   ,   .

 ,   .    

.        , 

 .

,   -,  .

\[PLAYER: Shadow_Hunter\]

\[LEVEL: ???\]

\[STATUS: STEALTH MODE ACTIVE\]

    ,     ,  

  .   .    . 

,      .   . 

  ,      .

,  ,    

.   .

  .  .     - 

  ,       .

\[ITEM: ???\]

\[RANGE: 50 M\]

\[EFFECT: UNKNOWN\]

,      ,  ,

   .    .

.      .      

  ,     .

   .    .   :   NPC.

  .   .

\[SYSTEM ALERT\]

\[FINAL WARNING: ENTITY #ARIN IS BEYOND REPAIR\]

\[AUTOMATIC DELETION IN: 00:05:00\]

   .         

  .

,  ,   ,   .   

.

       ,    

   .




 I.   





 1. 


14:05.  ,   ,  .

        

Storm_Clouds_V3    0.3 .    . 

  ,      . 

    10    ,    

  5 :

X: 1.2, Y: 0.8, Z: 0.1 ? X: 1.2, Y: 0.8, Z: 0.1

\[ERROR: PHYSICS_ENGINE FAILURE\]

\[RAIN_PARTICLES FROZEN\]

     . NPC    .   

   ,     .  

    , -   . , .

  .      -  

   .   .  . 

 Leather_Glove_01.       

      .  

,  . .  ,  

   .    , ,

UV-.

\[ : \]

\[-5% \]

\[-0.1% \]

   .    ,  

.       .

\[: NPC   \]

\[DIALOGUE_TREE: NULL\]

       ,  

 ,     .    ,  

  .

\[ \]

: 

:   ()

: 1

:  / 

:   ()

:    .

\   .    .

 .    .     

.

\[ \]

   .

    \

:   .

 NPC,     5 ,   

  .    .  , 

    ,    .  

 .

?          ,

 ,    .

 .  .   Village_Elder_V2  

 Royal_Cloak,      . 

   :

\[ \] HP: 5000/5000 : 10 ( )

  ,  ,      

 . .   .

   .  ,   ,  

:

if (distance_from_spawn \> 5) { trigger_respawn(); }

  trigger_respawn()  : \[ACCESS_DENIED\].

   ,  .   . 

\ .

 .     ,    

Emotion_Pack:   ,    .

   ,   ,  

.   .    .

  ?  ,    . 

 .    .

   ,  .  

 .

 ,      .   NPC

  ,        ,  

.

 ?  ,    .  

  ,      . 

    .  : ,   . 

   .     .

-     . .   . .

?  ,    .     

.

  ,  .

   .  ,   ,  NPC . 

   ,     .

  ,  .    .

 ,  ,    : . ,

    .   .

   .

\[ \]

   .

:     .

:    .

    .    ,  

  LOD 0.5.     Wind_Effect_03.  , 

  NPC.    NPC_Run_01.     .

    .      

  .

\[ : \]

\[ : 500 \]

   ,   .   ,

   .   :

\[\]

: 

: 127 

:      Y: 5.0

 \   ,   \[

\].    .    .

 ,  ,    ,  

.     ,     , 

 .  .  . .

   .   ,    .

\[:   \]

: 10-15

:  5

:   ( )

  ?  ? ,   Shadow_Hunter, 

.  ,   .

  .   . .

 ,    ,  .    

.

\[ : \]

\[:  \]

\[: 98.5%\]




 2. 


\[:  \]

: 14:17

:  NPC-4920 ()

: .   .

  .      . 

     Collectible.  ,    

     .     

  \[ \]  :  

,     ,   

 .

 ?   ,      .

\[: SELF-ANALYSIS PROHIBITED\]

    .    .

\[\]

: 3

 :  (80%  )

: 

 .  .      

,  ,   .  

\[ \]   :   ,  

,    .

   ,  .  .   

  .

\[: \]

:  

: 2

: 3-5

:     (   )

    ,       .  

.

\[\]

: 12 (!)

\[-3% \] (  )

 ,   .   ,  , 

 ,       .  

      NPC,    ,   .

   .     ,  

      .

\[\]

 : 50

 ! (2)

 :   (),  .

 ,  .    .  . , ,

.

 ,  ,    .  

.

\[ \]

:      .

:  .

 .    .    .

\[PLAYER: Shadow_Hunter\]

\[LEVEL: ???\]

\[STATUS: ACTIVE\]

     .   Shadow_Armor  ,

     .     

 ,     ,    

\[ \].

  ,  .    , 

,      .   

      .  .  

.

   \[ \],   

,       .

\[WARNING: MEMORY ALLOCATION FAILED\]

\[TEMPORARY BLINDNESS: 3SEC\]

  .        ?

.   .   -   .   

,  :

\[: CORRUPTED_ITEM\]

:    

 ,  . ,    

 .   .

 .   : . .   , 

 .

   ?  ,     . 

 .  \ ?

Shadow_Hunter     .

,    NPC?  , 

.      .   .  

 ,  .     .

     .

\[:   \]

:    

:    

  ,  .   , 

 ߻  ,   .   , 

  .

   .  .    ,   

  ,      .   

   .    .

    ,  .

Shadow_Hunter ,    .

 :       .   

.

 ,       .  

.

  ,    ,     

 .

 ,    , ,   . 

   .

    .    .   

.     .

\[ \]

  .

:  ().

: .

  .    .

     .     .  .

\[ : \]

\[:  \]

\[: 98.1%\]




 3.  


\[:  \]

: 14:23

:   Killer_X (  )

:   . .

   .      Mud_Wet_02,

      ,   . 

    NPC_Shake_01,  ,  

 .

 ,  ,     .

  .     ,  

,    .  ,   

    0.3   \[PHYSICS_ERROR:

BLOOD_PARTICLES\].

    .     , 

 ,    :  ,  

 .

\[: \]

  ()

:  5

:     NPC

  ( 50 HP)

  (   )

50  

,  ,     .

  .

\[: LEVEL_RESTRICTION\]

\[-2% \]

  .    . . 

  ,   . . .   

.    Blacksmith_Face_01  .

,   .   ,   

.    ,     .

  . .        ,

  .

\[HP : 50/100\]

\[WARNING: OVERHEAL DETECTED\]

 ,  , ,   ( 

  )   . NPC   .

 .   :     LOD 0.3, 

  Wind_Effect_04,    .  

 ,     :

\[: Fireball_Master\]

:     (Y: -0.5)

:   (: 0.2 )

\[: Steel_Guardian\]

:    (: 10 )

:   ( : 0%)

  .  .  .   

 .

   ,  , ,   

.     .

   .

  -   .  .  .

- .

\[PLAYER: Shadow_Hunter\]

\[LEVEL: ???\]

\[STATUS: STEALTH MODE ACTIVE\]

 .    .        

    Corrupted_Blade,     

 .

  ,      ,   

,   :

\[MESSAGE: Shadow_Hunter\]   .

   \[ \].

\[WARNING: MEMORY_ALLOCATION FAILED\]

\[TEMPORARY BLINDNESS: 5SEC\]

  .      ,    

.

 ,  ?    .  

  .     ?

 . .     .

Shadow_Hunter  -   .    ,

 :

\[: CORRUPTED_ITEM\]

:    

: 

,  . ,    

 .

  .   .

    ?  . NPC   

.

Shadow_Hunter       .

   ,  .   . 



  . ,        

,     .

  .  - .

\[: ITEM_CORRUPTION\]

\[    POISONED_POTION\]

,  .

  .   .

 .

\[: \]

: 14:37

:   

: 73% . : 95.2%.

    .   Waterfall_01 

,      .   ,  

\[TEMPORARY BLINDNESS\].

    ,  ,   .

\[ \]

      .

:  GPS .

   .    :

\[ : \]

:   5.

:  .

  : .

: Shadow_Hunter    .

 ,  ,    

\[MEMORY_LEAK\].

  .        . 

,  ,    .   

:

\[ \]

: 1000/1000

: 

:   

:    Y \> 3.0

\[\]

: Waterfall_01

: Particles_04

:       \> 5.0 /

 ,  .     

.

   Shadow_Hunter   ?   ?

   :   .

,   ,    . ,  -

.

\[ \]

:      .

: Shadow_Hunter     .

  .       . . .

,  ,     .  ?

   .      ,    

  .

  .     .    

.   .

    ,  .

  .

\[ \]

  .

:  ().

   .

\[ \]

     .

: Shadow_Hunter

: 200 

 .     :

if (hunter.distance \< 250) {

activate_trap();

}

  ,  ,  .

    .  Waterfall_01  

Ice_Fall_01  ,     .

-   Shadow_Hunter.

  ,  ,  .  

  :

\[: MEMORY_WIPE\]

:   

   \[ \].

\[WARNING: MEMORY_ALLOCATION FAILED\]

\[TEMPORARY BLINDNESS: 10 SEC\]

,       ,  

     .

 .     ,   .

   .    .

 ,  ,   ,   .  

 .

\[ : \]

\[:  \]

\[: 95.1%\]

\[: 0.9%\]




 4.   


\[:  \]

: 72    

:    

:  4. : 89.3%. : 67/100.

 1:  

     ,   23   .  

    .     

 .

  .     ,    

.     ,   

Blood_Splatter_03.       

NPC_Skinning_01   .

 ,  ,   ,   .

\[HEALTH: -5%\]

\[MEMORY LEAK: -0.7%\]

    ,   .  

 ,     .   

Blacksmith_Face_01  .

   .  Wolf_Pelt ,  

UV-.

  ,  ,    .

\[: \]

  ()

  : -10%

:     (   )

    .    .

     .   ,  

\[ \]:

\[\]

: 500/1000

:       \> 20 .

     X: 3.1, Y: 4.2, Z: 0.5    

  .

\[\]

 ! (3)

 :  ,  ()

     :

\[WARNING: MEMORY_ALLOCATION FAILED\]

\[TEMPORARY BLINDNESS: 8SEC\]

    .

- ,  ,  .

   ,     .   

  :

\[PLAYER: Shadow_Hunter\]

\[STATUS: VISITED\]

\[TIME: 03:14 AM\]

  .    .

 3: 

     .     

Waterfall_01,  -   .    .

,  ,  \[ \].

\[WARNING: MEMORY ALLOCATION FAILED\]

\[HEALTH: -8%\]

   :

if (player.distance \< 10) {

trigger_trap(\"CORRUPTED_ITEM\");

}

 .

\[ \]

\[EFFECT: MEMORY WIPE 5%\]

   . .  .  

: , , .

   ,    .

\[ \]

     .

: Shadow_Hunter

: 150 

   .  ,    .

   ,  ,    .

    ,          

:

\[:   \]

:    

: Shadow_Hunter  

  .

\[ \]

  .

:  ().

 4:  

    .

\[ \]

  !

     .

 :   .

   :   + 1000 .

: Shadow_Hunter   .

   .

 ,  ,    Blood_Splatter_03 

.

\[HEALTH: -12%\]

\[MEMORY LEAK: -1.2%\]

   .     .

   .  .  -   

.   ,     .

, !  ,     .

 ,   !  ,   .

   .  \[\].

\[: 100% ? 5%\]

\[HEALTH: -3%\]

  ,   .   

.

 ,  ,   .   

?

     .  .

,   !

.

\[   \]

\[: \]

 .   .  Shadow_Hunter    .

  ,  .   .

 4:  

   .  ,   .

\[ \]

: 10000/10000

: IF (Player == True) THEN Teleport

: NPC    Player

  ,  .  .  .

   .

\[:   \]

:  Player

:     

 ,   .

 ,     ,   .

\[ \]

\[ \]

\[HEALTH: -25%\]

 .    .

   .  .   .   

.  .  50+. .

   ,  .    .

 .

   .

: 

   .    .

  ,    .

\[MESSAGE: Shadow_Hunter\]

  .     .

  .

   \[ \].

\[WARNING: MEMORY_ALLOCATION FAILED\]

\[TEMPORARY BLINDNESS: 15 SEC\]

  ,       ,  

 .

  ,    :

\[: MEMORY_WIPE\]

:   

: 

  .  .

  ,  ,    , 

 .

\[ : \]

\[:    \]

\[: 87.1%\]

\[: 2.2%\]

 .    .

    .

\[:  \]

: 23:59

:   

:   . .

: Shadow_Hunter    .




 5.  


\[:  \]

: 00:03

:    

: 47% . : 84.2%.



 ,     .  -  

   \[NIGHTLY_MAINTENANCE_MODE\].  : 

  ,     Wind_Effect_04.

   .    \[SYSTEM_ALERT\].

NPC  ,  ,  .

   .     : 

,  .         ,

     .

 Berry_Bush_01   :

\[\]

: 5HP

:    (10 )

:   \[MEMORY_LEAK\]  

 ,  ,  .

  .  .  .

\[HP : 5/100\]

\[WARNING: MEMORY LEAK DETECTED (-0.3%)\]

    ,   .



  - .

 .  . ,     . 

 Peasant_Legs_01       

.

\[:  NPC\]

: 

HP: 5/100

:    (: 00:02:17)

\ ?      .

  .    ,     

.

 ,  ,  .

 .    :     ,

 \[PHYSICS_ERROR\].

\  ?

.

\  .   .  . 

\  .

     .     

 .

\[:  \]

:     

:    

:  \[MEMORY_CORRUPTION\]  

,  .  \  .

?

.   .   Peasant_Face_01

 ,   .   , 

.

     .       

   .

\    .  ,  ? . 

   .

  ?

 .    ,   .

   .  \  ,  ,   

NPC.

     .

 \ \   . \ \

   .  ,  

.

    ?  .

 \     , \   

.

 .     :

\[ \]

\[:     Ȼ\]



  .

 .  . ,   .

   .       

,   .   ,  . 

   .

\[:  ()\]

: 50

:  

 : - (0.1%  )

  . ,  .  - ,

  \[ENTITY_ANALYSIS\].

 4  50,  ,  .  .

   .

  \[ \].

\[WARNING: MEMORY_ALLOCATION FAILED\]

\[HEALTH: -15%\]

   :

if (entity.status == \"DELETED\") {

erase_traces();

}

if (entity.status == \"INFECTED\") {

quarantine();

}

  ,  .    .

    .     

  .

\[\\]

\[: NPC-4920\]

\[: \]

\[: \]

   .

  .

 ,  .

\[:  \]

\[MEMORY LEAK: -5%\]

   .    . 

:   ,   Grass_01.

\[ \]

\[   \]

 .   ,   .

   ,  .    ?

    .

 ,  . ,   .

   :

\[HIDDEN MODE: 00:01:59\]

 

 59     .    : 

   .

\[PLAYER: Shadow_Hunter\]

\[STATUS: OBSERVED\]

\[TIME: 00:02:01 AM\]

  ,  ,  .  , 

 .

    NPC:    .

 ,    ,    . 

 ,     .

   .    :

\[MEMORY LEAK: -0.1%\]

\[MEMORY LEAK: -0.1%\]

.   .   : , ,

.

  ,  .

   .



   .        

Tower_01  LOD 0.1.

\[\]

 : ???

:  

:    \[ \]

,  ,   .

   .   :  ? ?   ?

  Shadow_Hunter:   .

,  ,  .   .

\[ :  \]

\[:   \]

\[: 78.9%\]

\[: 5.3%\]

  .    .

    .

\[:  \]

: 00:03:17

:   

:   . .

: Shadow_Hunter     .

 2:     .




 II.  





 6.   


\[:    \]

: 00:07:23

:   

: : 73.6%. : 32/100. : 87%.

 

        .   , 

       .

     ,  ,   

 .

\[:  \]

:  

:  (  )

:   

: 87%

:      

.

:  \[MEMORY_CORRUPTION\]    

  .   ,      

    .  . .

\[HEALTH: -3%\]

\[MEMORY LEAK: -0.5%\]

    .   : , ,

.

    .  Grass_01 

,     Wind_Effect_04.   

:       

Shadow_Hunter.

 ,  ,    .

\[ \]

     .

: Shadow_Hunter

: 1.2 

 

 .     ,  - \[ERROR:

ANIMATION_BUFFER_OVERFLOW\]      ,

    .

\[: \]

   10%.

: .

 ,  ,  \[ \].

\[WARNING: MEMORY_ALLOCATION FAILED\]

\[TEMPORARY BLINDNESS: 4SEC\]

\[HEALTH: -8%\]

    . - .    , 

   .      :

\[PLAYER: Shadow_Hunter\]

\[STATUS: VISITED\]

\[TIME: 00:07:25 AM\]

   ,  .  ?

     .    .

   :

\[\]

: 

: 127 

: 

:      Y: 5.0

      .  ,  :

 :     95%.   .

 :     5%.    .

     ,  ,  

-.

\[\]

: 15 

  : 3 ( )

: Shadow_Hunter    

  

   .

  .      LOD 0.1,  

  .

 ,  ,  .

\[:  \]

: 

 : 45%

 :   

:       

:    \[SYSTEM_ALERT\]

.     10 .    .  

    .

  .

\[ \]

   : NPC- ()

:      .

    ,  .   

  .

   .     .

 ,  . Shadow_Hunter ,    

.

   .    :

\[MESSAGE: Shadow_Hunter\]

   .

 :     .    .

 .

    ?    .

    . - .

    ,  Shadow_Hunter  

 .

 .

\[PLAYER: Shadow_Hunter\]

\[LEVEL: ???\]

\[STATUS: ACTIVE\]

    ,  .      

 ,      .

     ,  . ?

    ,   ,  .  

 ,   ,   .

     .

\[: CORRUPTED_PORTAL\]

:    

: 

  ,  .    . 

.

   .  .    .

    ,  .

,  .    .

 .        .



  .

   ,   ,  .

    ,  .

   .

 ,   ,   .    

  0%.

 ,  . .

  \[ \].

\[WARNING: MEMORY_ALLOCATION FAILED\]

\[TEMPORARY BLINDNESS: 7SEC\]

\[HEALTH: -12%\]

     Shadow_Hunter:

    .

  ,     .    ,

   .

   ,  .

 .

  .   .

    .



   .  Wind_Effect_04   .

 ,  , .     .

\[:  \]

 : 0/

:   

      Rock_01     

.

 ,   ,  Shadow_Hunter   

 .

  .  .

,  ,  .      ,

    .

,  ,    NPC.

   .   :  ? ?   ?

     .

\[MEMORY LEAK: -3%\]

\[HEALTH: 15/100\]

.   .   : , ,

.

  ,  .

   .



   . .      ,   .

   .   Tower_01 , 

 .

\[\]

 : ???

:  

:    \[ \]

: Shadow_Hunter    

  .     .

  ,  .   .

\[ :   \]

\[:   \]

\[: 70.1%\]

\[: 3.5%\]

  .     .

      .

\[:  \]

: 00:14:59

:    

:   . .

: Shadow_Hunter     .

 2:     .

 3:      .




 7.   


\[:  \]

: 00:22:15

:     

: : 70.1%. : 15/100. : 84%.



  .        .

  Stone_Bridge_01    2 .  ,

 ,    .    




  .


   .

   ,     (https://www.litres.ru/pages/biblio_book/?art=73506713)  .

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